India Esports Market Overview

Base Year: 2024

Historical Years: 2019–2024

Forecast Years: 2025–2033

Market Growth Rate: 18.40% (2025–2033)

The India esports market is experiencing rapid growth, driven by increasing smartphone penetration, rising internet connectivity, and expanding investment in gaming infrastructure. According to the latest report by IMARC Group, The India esports market size reached USD 200.7 Million in 2024. Looking forward, IMARC Group expects the market to reach USD 1,088.4 Million by 2033, exhibiting a growth rate (CAGR) of 18.40% during 2025-2033.

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India Esports Industry Trends and Drivers:

India's esports market is growing fast. This growth comes from more internet access, a young population, and higher disposable incomes. With over 600 million gamers, India is becoming a global esports hub. Both local and international investors are taking notice. Major events like the Indian Premier League (IPL) for esports attract millions of viewers and players. These tournaments show the potential for big sponsorships and advertising. Also, streaming platforms give gamers new ways to showcase their talents and connect with fans, boosting interest in competitive gaming.

However, the Indian esports market faces challenges. Regulatory hurdles and poor infrastructure are significant issues. Although esports is popular, the rules for online gaming and betting are unclear, making it hard for investors and operators. Additionally, poor internet access in rural areas limits participation. Industry players are calling for clearer regulations. They are also investing in technology to boost connectivity. As awareness of esports grows, India will emerge as a strong competitor globally. The country is nurturing talent and fostering innovation in this field.

We explore the factors propelling the India esports market growth, including technological advancements, consumer behaviors, and regulatory changes.

India Esports Industry Segmentation:

The report has segmented the market into the following categories:

Breakup by Revenue Source:

  • Advertising
  • Media Rights
  • Merchandise and Tickets
  • Publisher Fees
  • Sponsorship

Breakup by Games:

  • Multiplayer Online Battle Arena (MOBA)
  • Player Vs. Player (PvP)
  • First Person Shooters (FPS)
  • Real Time Strategy (RTS)

Breakup by Platform:

  • PC-Based Esports
  • Consoles-Based Esports
  • Mobile and Tablets

Breakup by Region:

  • North India
  • West and Central India
  • South India
  • East India

Competitive Landscape with Key Player:

The competitive landscape of the industry has also been examined along with the profiles of the key players.

Key highlights of the Report:

  • Market Performance (2019–2024)
  • Market Outlook (2025–2033)
  • COVID-19 Impact on the Market
  • Porter's Five Forces Analysis
  • Strategic Recommendations
  • Historical, Current and Future Market Trends
  • Market Drivers and Success Factors
  • SWOT Analysis
  • Structure of the Market
  • Value Chain Analysis
  • Comprehensive Mapping of the Competitive Landscape

Note: If you need specific information that is not currently within the scope of the report, we can provide it to you as a part of the customization.

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IMARC Group is a global management consulting firm that helps the world's most ambitious changemakers to create a lasting impact. The company provide a comprehensive suite of market entry and expansion services. IMARC offerings include thorough market assessment, feasibility studies, company incorporation assistance, factory setup support, regulatory approvals and licensing navigation, branding, marketing and sales strategies, competitive landscape and benchmarking analyses, pricing and cost research, and procurement research.

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